I’m doing a short Kinect electronic music set at Transitions (BeatEngines) next Friday [24/02/12] @ Royal Melbourne Hotel. I’ll be following up the set with a short talk/demonstration of my software “Kinectar”, where you’ll see the nitty-gritty of how I go about putting instruments together using the Kinect as a MIDI controller.
It’s free from 9pm until 10pm (when the psy starts), I’ll slot somewhere in that time-frame, so be sure to get there by 9pm if you want to catch my demo! There’s heaps of other stuff going on that’s definentely worth checking out, check out the facebook page for more details: http://www.facebook.com/events/213576515398677/
I’m currently developing a tool using Max to convert the the hand co-ordinates from the Xbox Kinect (via OSCeleton) into meaningful MIDI data for use within a musical application.Next Wednesday (1/6/11) I’m flying up to Sydney to be a part of the REMIX11 conference, dedicated to all things tech and web. I’ll be doing a short performance on the Wednesday evening, and Thursday I’ll be on the floor demoing my setup in a booth.
If you haven’t seen my videos using a hacked Kinect to control musical functions via MIDI you can do so here. If by chance you’re reading this and heading down there, make sure to come and say hi. Otherwise, I’ll have more Kinect news/videos up soon.
Here’s a new video of my Kinect Dubstep Bassline patch with me explaining and breaking down all the functions of it, before another quick demo. Hopefully this clears everything up for anyone curious as to how it worked!
Just a quick demonstration of some dubstep wobble madness manipulated live using the Xbox Kinect.
I’m using a MASSIVE patch I made controlling pitch (which is locked to a 3 note scale for ease of use), filter cutoff, resonance, LFO depth, LFO speed, as well as reverb. There’s are mapped to the X Y and Z co-ordinates of my hands.